Tuesday, 22 December 2009

IDAT211 - Storyboarding

In order to come up with some kind of context for my perception based video using fluids I decided that I should create a storyboard of how the video would run in the 60 seconds available. I therefore used my ideas for fluid perception and tried to piece them together in a logical way.  I decided the main context of my video would be that it is hosted in a world of water.  This would fit with the concept that water is the only method of perception.  From this idea of a world of water, along with the ideas I had had previously I produced the following storyboard pages.  To see them in more detail click on them:



A number of the objects I chose to use for this storyboard I chose because they were somehow related to the medium of water.  I decided to do this as it would make the relationship between the object and environment stronger, and also help the viewer to better perceive the objects due to this relationship.  I then decided to create an animatic of these scenes to better understand whether I would be able to fit it into the 60 seconds available to me.  This is shown below:

However even though this animatic does fit into the 60 seconds I feel it is probably a bit rushed and will still find that I may need to edit out some element of the storyboard when making my video in order for it to flow more freely and easily. 

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